A few places you may find me
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- by the name Ashley Sgromo, typically in the Rochester, NY area
- on Discord: asgromo
- on Bluesky: @asgromo.info
A fine creature; she/her
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Return to HELL SYSTEM on a quest to find your friends!

Strange things are afoot in HELL SYSTEM, an ancient virtual world into which humanity is spreading its influence. Amid a chaotic string of problems, Miranda's friends have somehow been trapped in HELL SYSTEM, and it's up to her to save them... and to find the root cause of all the recent trouble!

With design, program, music, and script by Lachesis and additional graphics, story, and world design by me.
Play HELLQUEST 2 for free, on your device or in the browser, at DigitalMZX.
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Starred films, for example PlayTime*, were my selection for movey night.
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You can learn more about the Synod at synod.us
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My current bike is a "cardinal red" Schwinn LeTour. It's a steel road bike from the bottom of their 1980 lineup that I found at a secondhand store for $25 several years ago. Being the cheap one, it's plain old 1020 carbon steel, not the nice chrome-moly. Before anything but the kickstand is bolted on, it's 30 pounds, which is too heavy. But if I don't drop it into a volcano, it will probably outlive me.
To this I have attached:
This has made the bike approximately 1 metric ton and the steering could stand to be more lenient. Nevertheless, it rides beautifully at speed and fits a lot of groceries.
I may further adjust it for a more upright and casual ride, but that'll mean a new stem, handlebar, or both. And I need to rewrap the present handlebar. And then it will be perfect.
The following table, amended for my particular bike, was sourced from a Schwinn catalog scan, credited further down the page.
| Frame Size | 23" |
| Frame | Schwinn-Built X-tra Lite Torch Brazed Lug Frame, 18 gauge 1020 carbon steel tubing |
| Fork | Tubular with chrome-plated crown cover and 6" chrome trim on fork blades |
| Handlebar | SR alloy Randonneur bend drop style with a double sleeve |
| Stem | SR alloy with recessed Allen head bolts |
| Saddle | Avocet Touring II |
| Crankset | Supino Super Maxi alloy cotterless with 39 and 52 tooth chainwheels with chainguard and chrome-moly steel spindle. 120 mm crank arms |
| Freewheel | Schwinn-Approved Maillard gold finish, high-gear chainguard, built-in dust seal and 14-17-20-24-28 tooth cogs |
| Chain | Sedia 3/32 x 1/2-inch |
| Hubs | Front—Schwinn-Approved alloy large flange with quick release and positive wheel retention Rear— |
| Rear Derailleur | Shimano 400 |
| Front Derailleur | Schwinn-Approved GT-295 with exclusive two-piece chain guide for jam-free shifting |
| Shifting Levers | |
| Brakes | Schwinn-Approved alloy center pull with extension levers [replaced the rear shoes/pads only with Shimano 105s] |
| Rims | UKAI narrow section steel 27 x 1¼-inch |
| Tires | |
| Spokes | .080 gauge bright finish |
| Pedals | KKT RT-E steel rattrap [one replaced with.... something] |
| Color | Cardinal Red |
| Accessories | Kickstand |
| Weight | 30 pounds with kickstand |

(Schwinn catalog page scan from Anna and Patrick Sexton's "Bike History" site
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I'm not sure I got to the end of any video games until I was like 15.
I tasted a bunch of DOS stuff in large part thanks to my childhood friend Anthony Turner, who shared his Game Empire shareware disc with me. This is also where he discovered ZZT.
Oolite (Giles Williams, Jens Ayton & contributors, 2003–2021)
As a teenager my bedroom was painted a vivid blue, like a dark afternoon sky. At night I would play Oolite with a Saitek Cyborg Evo, pretending (by default) that I was a space trader, and the room would glow. It was an even smaller game than it is now.
Out of this World (Éric Chahi, 1991)
The Typing of the Dead (Sega, 2000)
I learned how to type on this game.
For exploring a galaxy I don't think this game has been quite matched. I'm uneasy about the chaotic retrofuture maximalism attitude in No Man's Sky, where new lands are candy-colored canvases for base-building. The hope-starved slide-rule non-mystique of Elite makes my freeform adventuring in it feel like a highly sanctioned, monitored, and redundant sinecure. As video games, they're both on their own admirable missions.
But Noctis is the simulator of being a dignified and mostly solitary member of a sparse race remnant of super-intelligent spacefaring cats, living in a 'ship' best described as a glass box of gaze-tracking HUDs that eats grams of lithium to seamlessly drift from star to star and planet to planet (sans loading screens, natch).
A few radical decisions made for its UI, lore, and visual design push this game into an aesthetic of profound escape from the human world, with no back door, none of our books and shows and memes, no hint of a fourth wall to break or even a window looking in. The galaxy research database accessed and contributed to via one of the ship's terminals may be synchronized with other players via a quick import/export process mediated by emails to the developer. The database received its most recent update in 2017, and is available alongside the game itself (runs on older Windows PCs and in DOSBox) at anynowhere.com.
Landing
Actually I only made half of this, Flimsy made the second half and then I downloaded the complete game out of the uploads directory and replaced the rest with my own scribblings. It was greatly improved.
Minecraft (Mojang Studios, 2009)
I grew up with the following video game consoles and respective games having an undue influence on me. This is a small subset of the memorable titles; others, unlisted or unremembered, were probably/mostly bad garbage.
Doom (id Software, 1993)
I believe we first owned this on the 32X, but I could be wrong. Most likely I played very little or none of it at that time.
Final Fantasy VII (Square, 1997)
My family rented this soon after getting the PlayStation. Having no prior exposure to JRPGs, I was super bewildered and impressed. I made little progress. That early train ride from the Mako reactor really stuck to me.
Final Fantasy IX (Square, 2000)
Resident Evil (Capcom, 1996)
I only watched my dad play this. I believe he tried to play it when the kids were already in bed.
Time Crisis (Namco, 1997)
Shenmue (Sega AM2, 1999)
At the age I first played Shenmue, I probably felt like all games should pretty much be it. Certainly I wanted to make games like it. Now I've paid witness to the fallout of the QTE and the endless inflation of game dev budgets and artist exploitation, and I know that most games should just be slightly more like this in some ways. They should let you open more of the drawers. To actually look at the things inside.
Crazy Taxi (Sega AM3, 1999)
Final Fantasy X (Square, 2001)
Winter break, post-Christmas, sitting under a blanket, eating jam thumbprint cookies.
Dance Dance Revolution Extreme (Konami, North American console release: 2004)
Odin Sphere (Vanillaware, 2007)
Look at the little bunny guy in this one. He used to be a person! Isn't that neat?
Metroid Fusion (Nintendo, 2002)
This may have been my first Metroid, as I received it shortly after release and I wasn't a Nintendo kid.
Mega Man Zero (Inti Creates, 2002)
The Elder Scrolls III: Morrowind (Bethesda Softworks, 2002)
This is probably the best game. Sorry people who think anything is wrong with it. Actually it is you who are wrong.
Shenmue 2 (Sega AM2, 2001)
I didn't finish it. Sorry Yu Suzuki. Good, and often beautiful. Painterly in how it loves its settings. Not enough openable drawers.
Halo: Combat Evolved and Halo 2 (Bungie, 2001 and 2004)
LAN parties. Awkward feelings around boys at LAN parties.
Knights of the Old Republic (BioWare, 2003)
Disliked this game. Even did a school newspaper review about how I disliked this game. And yet this was maybe the first one I was just barely brave enough to play as a lady character (to the extent possible, behind closed doors).
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Angela Quinton is a friend, role model, and werewolf. She/it runs, writes, rends flesh, and designs (for web and print) with the best of them. Find Angela at argylewerewolf.com or in the woods.
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Noah made the soundtrack to my unreleased game Sadie the Star Sprite and generally kicks ass. Try Noah's music and games, which will make you a better and smarter person.
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Some I know personally, some I cherish, and some just have a cool website. But I like what they're all about. If you aren't here, it may be that you don't have a website.
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They put different cute little comics about stationery on the packing lists.
Clothes, home goods, stationery. Fair prices, clean lines, and neutral colors!!! I have a baseball cap from them I thrifted and the quality is great.
Skin and hair care products that smell nice, feel nice, and look nice.
They have Dinkle here.
I do not expect to afford one of these bikes, but what a great website. What a great store. I am a Grant fan.